Posts Tagged Video Games
PlayStation All Stars Battle Royale, I guess, is the result of one of our weirdest gaming fantasies of all times. A fantasy of seeing our beloved PlayStation hunks and stars battling, punching and taking down each other over a single screen! Developed by SuperBot Entertainment in association with SCE Santa Monica Studios, the game rolls out for the PS3 and VITA consoles. So, let’s further checkout how ‘battlicious’ the game actually is.
Ready for Battle?
No, you’re not! At least not until you scroll through the entire roster and zero in on your favorite character. Now, this is the beginning of the tougher phases to come because the game boasts of an excellent array of characters in the roster. With many characters emerging out directly from Sony’s earlier original ventures, the game also includes some characters borrowed or rather adopted from other platforms and developers. This fusion of platform crossover is bound to offer some confusion as there are characters like Nathan Drake from Uncharted, Cole McGrath from Infamous, Kratos from God of War, Raiden from Metal Gear and other famous protagonists from various popular video games. Seeing Stars?!
Behind this bewilderment lies a great game and hasty-action-packed sequences. The game is comprised of some beautifully crafted arenas and battle zones, which add to the game’s overall excitement. The game is developed in such a way that it forces you to try out some furious battles with every playable character, before you select the final one. With distinction and uniqueness infused into each character, the game leaves you confused – block 2! The puzzle is fun too, as you are given a chance to play with almost every character included in the roster and learn their unique moves and combos. Even if you feel you’ve selected the one you are going to proceed with, it is suggested that you check out the game with every single superstar. It’s total fun!
The combat system and the representation of the game is what makes the title stand out from the rest. Ditching the traditional health bar system, which has been prevailing in fighting games from time unknown, comes the AP that stands for All Star Points. The game allows you to score points based on your combat skills and when you reach the maximum momentum, you are allowed to perform a super move. Wait – Are you going to use your super move for the current level or save them for forthcoming levels? Decide as you play!
Fighting ain’t easy, pal!
It sure isn’t because of the game’s complexities that surprisingly turn out as a favor. Apart from the regular punches, kicks and throws, the game offers several additional combat moves such as finishers, roll, crouch, dodge and throws. These moves can be performed with the help of the direction keys and the analog controller.
The game may even turn out to be a challenge for the gamers, thanks to its intense yet racy combating style. So keep aside your pride in winning other free-hand fighting style games as the game is challenging for a newbie and for a pro alike! But that’s what fun is in the entire title. All the effort that you put in mastering a particular character or the combat mechanics is really rewarding. Also, it is better not to skip that tutorial that plays on initiating game can take you miles. Skip it and you’ll end up losing every single time! The game also includes several engaging gaming modes that help in reducing the linearity of the game.
This title is more of a fanfare, a celebration of the past years of PlayStationing than a regular fighting title. So, go for it and enjoy the great lineup of characters that fight for you to offer seamless fun!
This is a guest post by Jena Branch of Buycox.com, a site that offers savings and current information on cox communications.
Grand Theft Auto 5 is confirmed to launch worldwide this coming spring for Xbox 360 and PlayStation 3, Rockstar Games announced Tuesday.
Created by Rockstar North, the company’s Edinburgh, Scotland-based subsidiary, the latest GTA game takes place “in a re-imagined, present-day Southern California.”
According to its official website, GTA 5 is “the largest and most thriving game-world we have ever created set in the sprawling city of Los Santos and for miles beyond — from the tops of the mountains to the depths of the ocean.”
As of next week on Nov. 5, GTA 5 will be available for pre-order. Rockstar will also release more information about the game next month.
Rockstar said, “We’re currently focused on the Xbox 360 and PS3 versions of the game and don’t have any details to share about a PC version at this time.”
Are you going to buy it? Let us know in comments.
It’s a rare video game that keeps me up nights before it’s released, but there’s something about Dishonored. Some of the best games capitalize on a masterfully crafted setting and atmosphere: Silent Hill 2, Shadow of the Colossus, Half Life 2, etc. Plus, I can’t resist a good dystopian future/dystopian alternate reality. And there’s no denying that I have a deeply morbid fascination with viral disease. Dishonored is everything that gives me the heebie jeebies, but God help me, I just can’t look away!
Bethesda seems to be basing most of their advertising on vaguely disturbing imagery. The debut trailer depicts a large rat tugging loose flesh from a corpse hand. That’ll get under your skin. Between the images of wrapped bodies being dumped from airships into a veritable sea of dead and the fact that the infected bleed from the eyes, I think this game can be correctly labeled a psychological horror. I’m going to love it.
It’s no surprise that Dishonored is expected to be story-centric, but Bethesda isn’t about to let us down in the gameplay. Before beginning the demo, Bethesda’s lackeys made sure that I knew about Corvo’s abilities and how they can be used. The better powers, they explained, can be combined into a vast number of creative kills. We’ve all seen the “slow down time right after an enemy fires a gun, possess the enemy, and move him in front of his own bullet” trick. I also enjoyed the “putting an exploding blade trap onto a rat, possessing it and detonating it in the middle of a crowd of guards” strategy.
The nearly limitless violent fun you can have with these powers does contradict a bit with the fact that the developers seem to be encouraging us to take the nonviolent route. The entire game can be played without actually killing anyone, and the game changes a bit depending on how many people you decide to kill. Bethesda insists that players will not be punished for playing the way they want to, whether that be the sneaky way or guns a-blazing. However, they did say that violent acts may cause certain characters to turn against you, and failed to mention any direct punishments for being nice. I’m hoping it will come out equal, because even though I always choose the sneaky route (being an actual ninja), I enjoy moral realism. Sometimes being a nice guy does get you screwed over, so I expect some punishment for not killing in Dishonored.
The gameplay itself was smooth and enjoyable. The stealth-focused first person aesthetic was, according to Bethesda, inspired by PC hits like Deus Ex and Thief. One of the developers also worked on Half Life 2, and there are former BioWare developers on the team. It’s a good combination. Anyway, I started off with a mission to sneak into a warehouse and kidnap a scientist. I began nearby a couple guards, and their conversation as I snuck around them nicely outlined my motivation. One guard started off asking why they shouldn’t maybe give some medicine to the poor people instead of just to the rich, and another guard explained how the poor were like pigs, so who cares if they die?
It was clear that there were at least two ways in. I snuck in the back by going down to the canal and performing some first person platforming up to a metal walkway. Determined to challenge myself with a no-kill policy, I spent most of my time using the Divine Eye ability, which allows you to see through walls to locate nearby guards. Mana regenerates for low-level abilities like this, so there was no reason not to use it. This might get some complaints from people who don’t want to see the world in weird yellow-orange colors all the time.
I was able to get upstairs without disturbing any guards and came upon some tools, which I grabbed for later. After a bit of poking around and strangling people, I discovered a way to rewire the insta-kill force field with my tools, making so it would disintegrate anyone but me. After doing so, a guard that had been pacing around came to an unfortunate end. So ended my no-kill policy. That being said, I decided to try out some aggressive powers. Watching a pack of evil rats bring a grown man with a gun down is disturbingly awesome. This is made even better when his friend just stands and watches in horror once it becomes apparent that the rats are not afraid of bullets, and you sneak up behind him and cut his throat. With possession, kidnapping the scientist was a simple matter.
All in all, a satisfying adventure. Taking the sneaky route is very doable, though not what I would call easy. It took some serious patience to hang out and watch the pacing patterns of the guards to ensure that I wasn’t caught. A true no-kill policy will most certainly require many reloads. But us ninjas know – nothing is more satisfying then when that patience pays off.
The best thing about the gameplay was that I did feel as though I had many options about how I could proceed through the mission. Based on other hands-on previews I’ve read, it sounds like this is the norm. I have high hopes for the story that goes along with the eerie atmosphere, and I’m hoping The Outsider proves to be as fascinating a character as G-Man. As ever, I am skeptical about the moral choice system. I have been disappointed many times and I haven’t heard anything about Dishonored to convince me that its system will be any better. Regardless, after being only mildly interested in this steampunky new title (and only then because of my love for Bethesda), this demo sealed the deal for me. I will be picking it up on launch day.
If your copy of Silent Hill HD Collection for the Xbox 360 is having issues and you’re still holding onto the receipt, Konami is ready to make a trade.
On the official Silent Hill Facebook page, Konami asked affected users to contact its customer service for purchase “verification and further details on how to exchange your product.” The initial posting does not say what Konami is offering in the exchange; however, in response to the question on Facebook, the proprietor of the Silent Hill page added: “The exchange is for other Konami titles or versions of titles.”
The offer is only valid for Xbox 360 versions of the Silent Hill HD Collection purchased “on or before” August 8, 2012, with requests for an exchange required to be submitted by October 7.
After the Silent Hill HD Collection launched earlier this year, some users complained of technical issues. Though Konami released a patch to correct problems in the PlayStation 3 version, the publisher announced it was unable to patch the Xbox 360 version due to “technical issues and resources.” Despite the flaw, Konami told Joystiq it will continue to sell the HD Collection for Xbox 360.
Joystiq has contacted Konami to find out what options users are being given in the exchange and will update this post when more information becomes available.
Many people aren’t yet familiar with the term “ultrabook,” but they’ve seen them everywhere. Ultrabooks are very thin, lightweight laptop computers designed for commuters, students and others who need to work and communicate while on the go. Trademarked by the Intel Corporation, ultrabooks have become very popular because they offer both long battery life and strong performance. Their solid-state drives provide space-efficient storage and eliminate the possibility of data loss caused by loss of power or trauma to the laptop itself. Furthermore, Ultrabooks have recently become much more affordable, and savvy shoppers can save even more with a Dell or HP coupon code.
Ultrabooks aren’t just for business, however; many people also enjoy playing games on them. Because these computers are built for efficiency and portability, most models lack the processing power necessary for many huge, graphic-intensive games. Getting the best Ultrabook gaming experience isn’t very hard; it’s all about picking the right game.
One of the most popular and impressive Ultrabook games is World of Goo, a whimsical physics game that requires players to save anthropomorphic balls of tar by combining them in complex ways. The impressive graphics run very smoothly on an Ultrabook, and World of Goo lends itself to short gaming sessions, which makes it a great choice for a rail commute or a flight.
Minecraft is another excellent option for the Ultrabook. It’s tremendously popular almost everywhere, and offers a perpetual, immersive play experience in random-generated worlds. No two Minecraft sessions are identical. Gamers can even play online, forming alliances to explore the unfolding game world and create more complex structures.
Many venerable console and PC games also play well on an Ultrabook. Bioshock and Mass Effect and World of Warcraft are excellent examples; for optimum performance, set the graphics detail and display distance to “medium.
Fans of realtime strategy (RTS) games will be thrilled to learn that Age of Empires runs seamlessly on an Ultrabook. This game lets players shape entire civilizations over thousands of years, beginning at the Stone Age. There are many available goals; some players try to win by defeating all of their enemy civilizations, while others pursue victory by exploring the entire world or amassing vast reserves of money and valuables. The high level of control Age of Empires gives players is one of the greatest reasons for its enduring popularity. It’s an excellent candidate for the Ultrabook platform.
Ultrabooks offer the best of both worlds: functionality and convenience. If you are willing to be flexible on size, newer models that have the powerful Nvidia GT 640M processor will be able to enjoy all your favorite games, not just older ones. While it does make the ultrabook a little bigger than most models currently on the market, it does fit within the 21mm thick size standard set by Intel. What’s not to love about a thin, light laptop that doesn’t greatly compromise on performance?
Daria Cortese is a freelance writer and tech enthusiast living with five cats and one husband in the greater Philadelphia area.
It seems that GameStop plans on offering AT&T data plans for mobile devices under a service called GameStop Mobile, according to information posted on their website. The information has since been pulled, but not before our friends at Engadget reported on it. So, as long as GameStop Mobile continues to not be a reality, we will continue reporting the information we’ve yet to learn about the service. Hypothetically-speaking, GameStop Mobile would require AT&T-compatible or unlocked devices. The service would probably include pay-as-you-go five dollar plans and $55 monthly plans, which would include unlimited voice and text and 500MB of data, or 1GB of data for data-only device users. The someday-news of GameStop Mobile would make more sense out of the company’s recent addition of Android devices to their trade-in lists.