Posts Tagged 13

NFL Kicker 13 for Android Review

NFL Kicker 13 for Android is the game that allows you to take up the boots of a professional American Football kicker and lead your team towards victory (not really). The game offers the players that ‘kick’ they’ve been longing for in a genuinely recreated sport game and indeed manages to deliver the fun you expect from it. So, let’s check out as to how this game for Android fairs.

The Game Play:

Firstly, the game is fully licensed by the NFL and includes almost every NFL team present. The game begins by asking you to select a player type, because there are two – male and female.  Once, you’ve chosen, the game then lets you assign a name to the player and add him to any NFL team preferred (out of 32). Since your player is a rookie, the game then presents a tutorial mode that allows the players to actually learn the basics for the different gaming modes to come.

The gaming controls for NFL Kicker 13 is quite simple and allows for an easier game play. All you have to do is just flick or swipe your fingers forward to initiate a kick. A slower flick will result in the ball falling way ahead than intended and a faster (too) will result in the ball making its way towards the audience. So, precision is the secret. The game even allows you to slice the ball in a particular direction for a much stylized finish. The slice also turns out to be helpful during the different game modes that have a bad weather scenario.

The game offers several unlockables that can be opened on reaching a certain experience level. The unlockables include additional game mode, classic team jerseys, alternate team jerseys, cheerleaders, football accessories and equipments, stadium upgrades and much more.

Game Modes:

NFL Kicker 13 offers three different game modes for its players to play with. While some of the modes are already available for the players to game on, some require certain experience points to get unlocked.

Zone Mode – Zone mode here, will remind you of the game – Paper Toss, where the paper is replaced by the ball and the trash bin with a goal post. The same finger-flick controls, anyway! This mode simply asks you to kick the ball towards the post under a series of weather conditions. A series of successful goals will reward you combo points and individual points for each successful kick.

Time Attack Mode – As you may have guessed by now, the Time Attack Mode is all about scoring the maximum number of goals under a given limited time. Every successful goal will increase the ticking clock by a second or two and a series of shots will reward you with more time. This mode is non-linear, which means that the players will be given a different angle and weather conditions in each shot, which they have to successfully complete.

Coffin Corner Mode – This mode is inclined more towards the defensive front. It requires the gamers to punt-kick the ball towards the opponent side. The points are rewarded to the players according to the distance covered and additional points are offered to players who punt the ball after multiple bounce.

The Graphics:

Graphics in NFL Kicker 13 is great. The developers have made use of the licenses to the optimum and have come up with some really cool recreated versions of jerseys and accessories of every team. The interface is simple with minimal crashes and a decent response time. One of the highlighting features related to graphics and animation is that the in-game players perform several dance moves on scoring combos including the Moonwalk! Also, fireworks shoot from the ground when the players hit the golden spot on the post. The arena, the environment and player details have been indeed taken good care of and the outcome is clearly visible during the game play. Overall, great graphics!

The Verdict:

NFL Kicker 13 is a great paid app for your Android devices. The simple controls, decent console-style graphics and three playable game modes are sure to boomerang you back to the game frequently.  An obvious Thumbs Up!

Features of the game:

  • Includes officially licensed 32 NFL teams
  • Uniforms and equipments powered by Nike
  • Feature to compete against your Facebook friends
  • Upgradable stadiums
  • Punt mode
  • Players can be created and customized with a preferred player name and jersey number
  • Live NFL ticker
  • Great graphics

This article has been brought to you by Mark Bennett of Onlinecomcast.com, with comcast great savings and deals with current information on Comcast cable and internet are always available.

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Metareview: Madden NFL 13

As the latest in EA Sports’ ongoing pro football series, Madden NFL 13 introduced the hard-hitting Infinity Engine and Connected Careers mode this year as noteworthy additions among a fair amount of issues. Our review saw the game as “the foundation for eventual excellence.” Here’s what other critics around the web had to say about this year’s Madden:GamesRadar (4.5/5): “It’s not often that a stalwart franchise like this reinvents itself so significantly, but Madden NFL 13 has pulled this off with aplomb. Brimming with innovation on the field and off, it’s the best Madden of the generation.”

EGM (8/10): “All in all, it’s clear the team at Tiburon took a hard look at ways to bring the franchise back to its former glory. Some annoying bugs persist here and there, but overall, Madden NFL 13 stands as one of my favorite football experiences of this generation.”

Polygon (8/10): “Madden 13 gives players a ton of options without explaining them in detail, and that’s an issue. But Madden NFL 13 represents a giant leap over its predecessors. It’s easily the best Madden title of this console cycle, and it’s notable for the ways in which it clearly sets the stage for Tiburon to make a graceful transition into the next generation.”

OXM (7.5/10): “The engine shows a great deal of promise, and Connected Careers features a lot of interesting ideas, but there’s no question that this is a rebuilding year. The best news is that EA finally seems to be on the right track. Give it another year, and Madden may at last be a true contender.”

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Review: “NCAA Football 13”

EA Sports’ college football video game, aptly titled NCAA 13 hit the stands this week in its annual mid-July release, giving college football fans a good month and a half to prepare before the season officially kicks off in September.

Right off the bat, the one thing you notice about this game is that the gameplay hasn’t changed too much from last year. The graphics are essentially the same, and there haven’t been too many changes to the actual in-game features that stand out.

However, where this franchise makes its money is in the game modes, and this year is no exception.

The newest feature to this game is the “Heisman Challenge,” where you can take select former Heisman Trophy winners, place them on whatever team you want and play a season. The goal is to surpass the statistics they put up in their Heisman winning season.

There are 16 former winners available. Guys like Robert Griffin III or Eddie George are available to use right away, but if you want to play as Tim Tebow, you need to have Xbox Live (or the PS3 equivalent) to download him.

Regardless of the relatively small number of winners you can use (there are 76 all-time winners) this is a cool feature that EA has added, similar to the “Be a Legend” mode in its NHL franchise.

The only reason I buy this game anymore is because of the dynasty mode. EA Sports has made constant improvements to its dynasty, and they don’t disappoint this year.

Case point No. 1: you can now scout prospects while recruiting them, revealing their approximate overall rating before they commit to a school. This eliminates a lot of frustration with landing a bunch of “blue chip” prospects, only to have them all rated lower than expected.

However, that does add the time it takes to actually do recruiting, so if you are someone who likes to fly through that, this particular feature might not be for you.

Additionally, not every prospect has a set top-10 schools list anymore. Most will have between one and five preferred schools, with the remaining slots being blank, allowing you to jump in on any prospect if you recruit them well enough. This can be beneficial if you like to play as a “less prestigious” team, such as BG.

In short, the recruiting feels more “realistic” in this year’s version.

Over the years, it seems that EA has gotten lazier with making improvements to its college football series, because it has no competition and people still buy it because of the significant roster changes in each college football season. However, they did a good enough job of adding new and improved content this year to make it work the buy.

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Should 11-year-olds join Facebook?

(CNN) – Should young children be able to use Facebook?
And if so, under what conditions?

Those are the questions bloggers and Twitter users are batting around the Internet on Monday following a news report saying Facebook is looking into ways it could let kids under the age of 13 use the site with parental consent.

Currently, Facebook bans children younger than 13.

Data from Microsoft Research and Consumer Reports, however, show that many kids use the site anyway, often with their parents’ knowledge. A 2011 Consumer Reports survey found 7.5 million people younger than 13 use the site; nearly a third of 11-year-olds and more than half of 12-year-olds use Facebook with their parents’ knowledge, according to a 1,007-person survey supported by Microsoft Research.

Proponents of lifting Facebook’s under-13 ban say letting young kids on Facebook with the help of adults would allow them to use the social network more safely.

“Whether we like it or not, millions of children are using Facebook, and since there doesn’t seem to be a universally effective way to get them off the service, the best and safest strategy would be to provide younger children with a safe, secure and private experience that allows them to interact with verified friends and family members without having to lie about their age,” Larry Magid writes at Forbes.com.

Magid says Facebook for kids should not have ads and there need to be “extra privacy protections” that would involve parents helping their kids to use the social network safely.

Others say Facebook is trying to profit from the under-13 crowd.

Common Sense Media, an advocacy group, compared Facebook to “Big Tobacco.”

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Kids could someday get on Facebook, without lying

NEW YORK — Though Facebook bans children under 13, millions of them have profiles on the site by lying about their age.

The company is now testing ways to allow those kids to participate without needing to lie. This would likely be under parental supervision, such as by connecting children’s accounts to their parents’ accounts.

Like many other online services, Facebook prohibits kids under 13 because federal law requires companies to obtain parental consent if they want to collect information about those children.

Such information collection is central to Facebook. Every photo or status update a kid posts on Facebook could count as information collection. Many companies consider the parental-consent requirement too burdensome, so they simply ban all children under 13 instead.

But that ban is difficult to enforce. In many cases, parents themselves help children skirt it by setting up profiles for them and lying about their ages. There are an estimated 7.5 million kids under 13 on Facebook, out of more than 900 million users worldwide.

In a statement, Facebook noted that many recent reports have highlighted “just how difficult it is to enforce age restrictions on the Internet, especially when parents want their children to access online content and services.”

“We are in continuous dialogue with stakeholders, regulators and other policymakers about how best to help parents keep their kids safe in an evolving online environment,” the company said.

Few details are available on the nature of Facebook’s tests, which The Wall Street Journal reported on in Monday’s editions. Relaxing the ban on younger children could be a long way off, or never get implemented, as happens with many features that Facebook tests.

The report comes just two weeks after Facebook began trading stock as a public company. Its stock price has fallen in part because of concerns about its ability to keep increasing revenue and make money from its growing mobile audience.

To James Steyer, the CEO of the nonprofit Common Sense Media, Facebook’s discussions on permitting young kids to join is about expanding its audience — and profits.

“With the growing concerns and pressure around Facebook’s business model, the company appears to be doing whatever it takes to identify new revenue streams and short-term corporate profits to impress spooked shareholders,” Steyer said in a statement.

But Stephen Balkan, the CEO of another kids-and-technology nonprofit, the Family Online Safety Institute, disagrees.

Balkan, who sits on Facebook’s Safety Advisory Board in an unpaid position, said the company has been discussing the issue for more than a year. That’s months before Facebook made regulatory filings in February for its initial public offering of stock, which took place in mid-May.

“It has nothing to do with the IPO,” he said.

Balkan offered some ideas about what Facebook could look like for kids. For one, the default setting to their account could be set to “friends only” so that strangers can’t see their posts. Teenagers who are 13 to 17 currently have their accounts set to “friends of friends” by default, so the under-13 restriction would be a step beyond that.

In addition, parents could have final say on whom their kids become friends with on Facebook. And Facebook could even keep advertising off kids’ accounts, he added.

“I wouldn’t be surprised if we see some movement from Facebook this before the end of the year,” Balkan said. “By the way I think it would be a good thing if they do it right, rather than this untenable situation of just kicking off under-13s when they discover them.”

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Facebook may let 13 year olds in. Big whoop.‎

The latest “should they-shouldn’t they” event with Facebook is the lift of the minimum age requirement ban. I get it. Kids under 13 were joining Facebook anyway. In fact, a lot of their parents lied to let their own kids in. Some parents go so far as to make Facebook accounts for their newborn babies (of course, that’s a separate issue altogether). The reason behind not letting kids under the age of 13 in was that it creates new grounds for bullying. Newsflash: kids are cruel. If you don’t want your child to be bullied, don’t send them to school. Also, newsflash number 2: bullying also occurs with kids older than 13. Only at that age it becomes a little less physical and gets called ’emotional blackmail’. After 18, it’s called “trolling”. Facebook is a safer environment for kids, in terms of bullying, than the playground at school is. On Facebook, you can block a bully and have no contact with them ever again. At school, if the kid musters the courage to complain to the teacher about the bully, said bully will get a slap on the wrist which he/she will transfer on to the bullied. Finally, if a kid is ever lucky, a bully will get thrown out of school. And then that kid’s fate is doomed.

Here’s the thing. There are way more evil forces out there on the internet than Facebook. It’s one thing if Facebook was worried about selling information of younger users but that’s really not the issue at all. The only reason I would want to kick a user under 13 off of Facebook is because of how partial they are to overusage of emoticons. And exclamation marks. Of course, some adult users put up pictures of them snogging and more their significant others and they probably don’t want their 12 year old cousins to see that. However, that’s also the same reason I don’t want my 60 year old parents and my 90 year old grandparents on Facebook. The bottom line: that’s an issue of a simple “CONTROL WHO YOU SHARE WITH”.

The other thing that I notice about this scenario is how Facebook users go through the five stages of grief whenever there’s any change to the service. It was the same case with Newsfeed, Timeline and multiple other features that were a complete overhaul to the format. Users started with denial – threaten to stop using Facebook if the format didn’t go back. I call that denial because in general, most Facebook users (not all), deny their inability to get off the social network. Then comes anger. Zuckerberg you information stealing b-word. And multiple versions of that very statement become the popular contemporary status update. Bargaining. Ok Facebook, if you remove this one feature which steals my information, maybe I’ll be okay with all these other features that steal my information. Facebook’s answer to that is usually silence anyway. Depression. Mostly because you now have to figure out the way the new format works to get back to your stalking. And finally acceptance. Usually, these five stages take about 24-48 hours after a new format is rolled out.

I will say that the one thing I personally worry about when it comes to younger kids is creepy child predators. I think that kids need to be taught at younger ages what type of interaction is appropriate and what is not. More than bullying, I think this is an issue that parents of these kids need to talk about with the kids. If it weren’t a massive invasion of privacy, one could also argue that Facebook needs to keep tabs on how younger kids are interacting, especially with adults. Parents could have access to their kids’ accounts but then I also worry about paranoid helicopter moms who’ll take the slightest negative message from one of their kids’ friends and turn it into a mountain. So basically, when kids younger than 13 join Facebook, the issue is not keeping them safe from other kids, it’s keeping them safe from some adults.

Bottom line: a 12 year old logging on to the internet has violence, b**bs and other societal taboos without any context, all at his or her fingertips. I say keep them on Facebook so they stay away from the other trash.

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